
Unfortunately, the game fails to answer any of these questions and forces you to use your imagination. If I had to write the story of A Boy and His Blob it may go a little something like this:
Boy lived a hard life. He was raised by his abusive step father and crack-addicted mother, who failed to properly name him. He grew up never really knowing his biological father, except for the occasional stories his mother would tell when she was coming down off the rock. She would tell him that his father was a miner named Doug and that he spent most of his life digging. Then one day, when Boy was a baby, Doug decided he'd had enough of family life and abandoned Boy and his mother in pursuit of his dream to reach the center of the Earth. At first, Boy paid little attention to his ranting mother, but at the age of 12 he developed a mild case of schizophrenia and her stories began to make sense. By the age of 13, Boy began to suffer from severe depression. He felt scared and alone. To counter his feelings of insecurity he created an imaginary friend named Blob, who convinced Boy to kill his step father, rob a candy store, and set out on a journey seeking revenge on his biological father at the center of the Earth. (Press “A” to begin)
Even though A Boy and His Blob lacks a sense of plot and what would seem like a definitive ending, it is definitely an entertaining side scroller. The concept of the game, feeding a blob an assortment of jellybeans that cause it to morph into various objects that are intended to assist you, is interesting and innovative to say the least. The game has a bit of a learning curve and the blob can piss you off worse than the dog from Duck Hunt, but don't let this discourage you. All in all, A Boy and His Blob is 1/4 fun, 1/4 frustration, and 1/2 what the fuck?
haaa they should make a movie outa this review.
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